This project was created for an architectural rendering course, where students were provided with a 3D model of an untextured house, and tasked with creating their own textures and lighting for the scene, as well as seeking out premade assets to populate the setting and add character.

None of the models shown were created by Jonathan Martin, the goal of this project was to flavor the existing house model through custom textures, placement/selection of premade models, and lighting/shooting the scene tastefully.
Addition
Published:

Addition

An experiment in texturing, lighting, and rendering a scene using premade assets.

Published: